# $FreeBSD: head/share/i18n/csmapper/APPLE/UCS%INUIT.src 219019 2011-02-25 00:04:39Z gabor $
# $NetBSD: UCS%INUIT.src,v 1.2 2006/04/08 15:47:40 tnozaki Exp $

TYPE		ROWCOL
NAME		UCS/INUIT
SRC_ZONE	0x0000-0x2122
OOB_MODE	INVALID
DST_INVALID	0x100
DST_UNIT_BITS	16

BEGIN_MAP
#
# This mapping data is made from the mapping data provided by Unicode, Inc.
# Original notice:
#
#=======================================================================
#   File name:  INUIT.TXT
#
#   Contents:   Map (external version) from Mac OS Inuit
#               character set to Unicode 3.0 and later
#
#   Contacts:   charsets@apple.com, everson@evertype.com
#
#   Changes:
#
#       c01  2005-Apr-01    First posted version. Matches internal xml
#                           <c1.1> and Text Encoding Converter 2.0.
#
# Standard header:
# ----------------
#
#   Apple, the Apple logo, and Macintosh are trademarks of Apple
#   Computer, Inc., registered in the United States and other countries.
#   Unicode is a trademark of Unicode Inc. For the sake of brevity,
#   throughout this document, "Macintosh" can be used to refer to
#   Macintosh computers and "Unicode" can be used to refer to the
#   Unicode standard.
#
#   Apple Computer, Inc. ("Apple") makes no warranty or representation,
#   either express or implied, with respect to this document and the
#   included data, its quality, accuracy, or fitness for a particular
#   purpose. In no event will Apple be liable for direct, indirect,
#   special, incidental, or consequential damages resulting from any
#   defect or inaccuracy in this document or the included data.
#
#   These mapping tables and character lists are subject to change.
#   The latest tables should be available from the following:
#
#   <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/>
#
#   For general information about Mac OS encodings and these mapping
#   tables, see the file "README.TXT".
#
# Format:
# -------
#
#   Three tab-separated columns;
#   '#' begins a comment which continues to the end of the line.
#     Column #1 is the Mac OS Inuit code (in hex as 0xNN)
#     Column #2 is the corresponding Unicode (in hex as 0xNNNN)
#     Column #3 is a comment containing the Unicode name
#
#   The entries are in Mac OS Inuit code order.
#
#   Control character mappings are not shown in this table, following
#   the conventions of the standard UTC mapping tables. However, the
#   Mac OS Inuit character set uses the standard control characters
#   at 0x00-0x1F and 0x7F.
#
# Notes on Mac OS Inuit (partly from Michael Everson):
# ----------------------------------------------------
#
#   This is a legacy Mac OS encoding; in the Mac OS X Carbon and Cocoa
#   environments, it is only supported via transcoding to and from
#   Unicode.
#
#   This character set was developed by Michael Everson of Everson
#   Typography (everson@evertype.com) and was used for the Inuktitut
#   localizations of Mac OS, as well as for the Inuktitut utilities
#	package from Everson Typography. Note that while Apple authorized
#   the Inuktitut localization mentioned above, it was not shipped with
#   Apple hardware, and was not otherwise supported by Apple. Fonts
#   conforming to the Mac OS Inuit character set are available from
#   Everson Typography (http://www.evertype.com/software/apple/).
#   Information about the use of this character set is available at 
#   http://www.evertype.com/standards/iu/.
#
#   The Mac OS Inuit character set shares the script code smEthiopic
#   (28) with the Ethiopic encoding. To determine if the Inuktitut
#   encoding is being used, you must also check if the system region
#   code is 78, verNunavut.
#
#   The Mac OS Inuit character set includes the full syllabic letter
#   repertoire required for Inuktitut; it is a subset of the Unified
#   Canadian Aboriginal Syllabics set encoded in Unicode. The encoding
#   is InuitSCII, designed by Doug Hitch for the Government of the 
#   Northwest Territories.
#
#   The Mac OS Inuit character set also includes a number of characters
#   that were needed for the classic Mac OS user interface and
#   localization (e.g. ellipsis, bullet, copyright sign). All of the
#   characters in Mac OS Inuit that are also in the Mac OS Roman
#   encoding are at the same code point in both; this improves
#   application compatibility.
#
# Unicode mapping issues and notes:
# ---------------------------------
#
# Details of mapping changes in each version:
# -------------------------------------------
#
##################
0x0000 - 0x007E = 0x00 -
0x00A0 = 0xCA
0x00A9 = 0xA9
0x00AE = 0xA8
0x00B0 = 0xA1
0x00B6 = 0xA6
0x0141 = 0xFE
0x0142 = 0xFF
0x1403 = 0x80
0x1404 = 0x81
0x1405 = 0x82
0x1406 = 0x83
0x140A = 0x84
0x140B = 0x85
0x1431 = 0x86
0x1432 = 0x87
0x1433 = 0x88
0x1434 = 0x89
0x1438 = 0x8A
0x1439 = 0x8B
0x1449 = 0x8C
0x144E = 0x8D
0x144F = 0x8E
0x1450 = 0x8F
0x1451 = 0x90
0x1455 = 0x91
0x1456 = 0x92
0x1466 = 0x93
0x146D = 0x94
0x146E = 0x95
0x146F = 0x96
0x1470 = 0x97
0x1472 = 0x98
0x1473 = 0x99
0x1483 = 0x9A
0x148B = 0x9B
0x148C = 0x9C
0x148D = 0x9D
0x148E = 0x9E
0x1490 = 0x9F
0x1491 = 0xA0
0x14A1 = 0xA2
0x14A5 = 0xA3
0x14A6 = 0xA4
0x14A7 = 0xA7
0x14A8 = 0xAB
0x14AA = 0xAC
0x14AB = 0xAD
0x14BB = 0xAE
0x14C2 = 0xAF
0x14C3 = 0xB0
0x14C4 = 0xB1
0x14C5 = 0xB2
0x14C7 = 0xB3
0x14C8 = 0xB4
0x14D0 = 0xB5
0x14D5 = 0xBD
0x14D6 = 0xBE
0x14D7 = 0xBF
0x14D8 = 0xC0
0x14DA = 0xC1
0x14DB = 0xC2
0x14EA = 0xC3
0x14EF = 0xB6
0x14F0 = 0xB7
0x14F1 = 0xB8
0x14F2 = 0xB9
0x14F4 = 0xBA
0x14F5 = 0xBB
0x1505 = 0xBC
0x1528 = 0xC4
0x1529 = 0xC5
0x152A = 0xC6
0x152B = 0xC7
0x152D = 0xC8
0x152E = 0xCB
0x153E = 0xCC
0x1546 = 0xDA
0x1547 = 0xDB
0x1548 = 0xDC
0x1549 = 0xDD
0x154B = 0xDE
0x154C = 0xDF
0x1550 = 0xE0
0x1555 = 0xCD
0x1556 = 0xCE
0x1557 = 0xCF
0x1558 = 0xD6
0x1559 = 0xD7
0x155A = 0xD8
0x155D = 0xD9
0x157C = 0xFD
0x157F = 0xE1
0x1580 = 0xE2
0x1581 = 0xE3
0x1582 = 0xE4
0x1583 = 0xE5
0x1584 = 0xE6
0x1585 = 0xE7
0x158F = 0xE8
0x1590 = 0xE9
0x1591 = 0xEA
0x1592 = 0xEB
0x1593 = 0xEC
0x1594 = 0xED
0x1595 = 0xEE
0x1596 = 0xF5
0x15A0 = 0xF6
0x15A1 = 0xF7
0x15A2 = 0xF8
0x15A3 = 0xF9
0x15A4 = 0xFA
0x15A5 = 0xFB
0x15A6 = 0xFC
0x1671 = 0xEF
0x1672 = 0xF0
0x1673 = 0xF1
0x1674 = 0xF2
0x1675 = 0xF3
0x1676 = 0xF4
0x2013 = 0xD0
0x2014 = 0xD1
0x2018 = 0xD4
0x2019 = 0xD5
0x201C = 0xD2
0x201D = 0xD3
0x2022 = 0xA5
0x2026 = 0xC9
0x2122 = 0xAA
END_MAP
