# $FreeBSD: head/share/i18n/csmapper/APPLE/UCS%DINGBATS.src 219019 2011-02-25 00:04:39Z gabor $
# $NetBSD: UCS%DINGBATS.src,v 1.2 2006/04/08 15:47:39 tnozaki Exp $

TYPE		ROWCOL
NAME		UCS/DINGBATS
SRC_ZONE	0x0000-0x27BE
OOB_MODE	INVALID
DST_INVALID	0x100
DST_UNIT_BITS	16

BEGIN_MAP
#
# This mapping data is made from the mapping data provided by Unicode, Inc.
# Original notice:
#
#=======================================================================
#   File name:  DINGBATS.TXT
#
#   Contents:   Map (external version) from Mac OS Dingbats
#               character set to Unicode 3.2 and later.
#
#   Copyright:  (c) 1994-2002, 2005 by Apple Computer, Inc., all rights
#               reserved.
#
#   Contact:    charsets@apple.com
#
#   Changes:
#
#       c02  2005-Apr-05    Update header comments. Matches internal xml
#                           <c1.1> and Text Encoding Converter 2.0.
#      b3,c1 2002-Dec-19    Update mappings for 0x80-0x8D to use new
#                           Unicode 3.2 characters. Update URLs, notes.
#                           Matches internal utom<b2>.
#       b02  1999-Sep-22    Update contact e-mail address. Matches
#                           internal utom<b1>, ufrm<b1>, and Text
#                           Encoding Converter version 1.5.
#       n05  1998-Feb-05    Update to match internal utom<n4>, ufrm<n14>,
#                           and Text Encoding Converter version 1.3:
#                           Change all mappings to single corporate-zone
#                           Unicodes to either use standard Unicodes
#                           or standard Unicodes plus transcoding hints;
#                           see details below. Also update header
#                           comments to new format.
#       n03  1995-Apr-15    First version (after fixing some typos).
#                           Matches internal ufrm<n4>.
#
# Standard header:
# ----------------
#
#   Apple, the Apple logo, and Macintosh are trademarks of Apple
#   Computer, Inc., registered in the United States and other countries.
#   Unicode is a trademark of Unicode Inc. For the sake of brevity,
#   throughout this document, "Macintosh" can be used to refer to
#   Macintosh computers and "Unicode" can be used to refer to the
#   Unicode standard.
#
#   Apple Computer, Inc. ("Apple") makes no warranty or representation,
#   either express or implied, with respect to this document and the
#   included data, its quality, accuracy, or fitness for a particular
#   purpose. In no event will Apple be liable for direct, indirect,
#   special, incidental, or consequential damages resulting from any
#   defect or inaccuracy in this document or the included data.
#
#   These mapping tables and character lists are subject to change.
#   The latest tables should be available from the following:
#
#   <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/>
#
#   For general information about Mac OS encodings and these mapping
#   tables, see the file "README.TXT".
#
# Format:
# -------
#
#   Three tab-separated columns;
#   '#' begins a comment which continues to the end of the line.
#     Column #1 is the Mac OS Dingbats code (in hex as 0xNN)
#     Column #2 is the corresponding Unicode or Unicode sequence
#       (in hex as 0xNNNN).
#     Column #3 is a comment containing the Unicode name.
#       In some cases an additional comment follows the Unicode name.
#
#   The entries are in Mac OS Dingbats code order.
#
#   Some of these mappings require the use of corporate characters.
#   See the file "CORPCHAR.TXT" and notes below.
#
#   Control character mappings are not shown in this table, following
#   the conventions of the standard UTC mapping tables. However, the
#   Mac OS Dingbats character set uses the standard control characters
#   at 0x00-0x1F and 0x7F.
#
# Notes on Mac OS Dingbats:
# -------------------------
#
#   This is a legacy Mac OS encoding; in the Mac OS X Carbon and Cocoa
#   environments, it is only supported directly in programming
#   interfaces for QuickDraw Text, the Script Manager, and related
#   Text Utilities. For other purposes it is supported via transcoding
#   to and from Unicode.
#
#   The Mac OS Dingbats encoding shares the script code smRoman
#   (0) with the standard Mac OS Roman encoding. To determine if
#   the Dingbats encoding is being used, you must check if the
#   font name is "Zapf Dingbats".
#
#   The layout of the Dingbats character set is identical to or
#   a superset of the layout of the Adobe Zapf Dingbats encoding
#   vector.
#
#   The following code points are unused, and are not shown here:
#   0x8E-0xA0, 0xF0, 0xFF.
#
# Unicode mapping issues and notes:
# ---------------------------------
#
# Details of mapping changes in each version:
# -------------------------------------------
#
#   Changes from version b02 to version b03/c01:
#
#   - The mappings for the following Mac OS Dingbats characters
#   were changed to use standard Unicode characters added for
#   Unicode 3.2: 0x80-0x8D.
#
#   Changes from version n03 to version n05:
#
#   - The mappings for the following Mac OS Dingbats characters
#   were changed from single corporate-zone Unicode characters
#   to standard Unicode characters:
#   0x80-0x81, 0x84-0x87, 0x8A-0x8D.
#
#   - The mappings for the following Mac OS Dingbats characters
#   were changed from single corporate-zone Unicode characters
#   to combinations of a standard Unicode and a transcoding hint:
#   0x82-0x83, 0x88-0x89.
#
##################
0x0000 - 0x0020 = 0x00 -
0x2192 = 0xD5
0x2194 = 0xD6
0x2195 = 0xD7
0x2460 = 0xAC
0x2461 = 0xAD
0x2462 = 0xAE
0x2463 = 0xAF
0x2464 = 0xB0
0x2465 = 0xB1
0x2466 = 0xB2
0x2467 = 0xB3
0x2468 = 0xB4
0x2469 = 0xB5
0x25A0 = 0x6E
0x25B2 = 0x73
0x25BC = 0x74
0x25C6 = 0x75
0x25CF = 0x6C
0x25D7 = 0x77
0x2605 = 0x48
0x260E = 0x25
0x261B = 0x2A
0x261E = 0x2B
0x2660 = 0xAB
0x2663 = 0xA8
0x2665 = 0xAA
0x2666 = 0xA9
0x2701 = 0x21
0x2702 = 0x22
0x2703 = 0x23
0x2704 = 0x24
0x2706 = 0x26
0x2707 = 0x27
0x2708 = 0x28
0x2709 = 0x29
0x270C = 0x2C
0x270D = 0x2D
0x270E = 0x2E
0x270F = 0x2F
0x2710 = 0x30
0x2711 = 0x31
0x2712 = 0x32
0x2713 = 0x33
0x2714 = 0x34
0x2715 = 0x35
0x2716 = 0x36
0x2717 = 0x37
0x2718 = 0x38
0x2719 = 0x39
0x271A = 0x3A
0x271B = 0x3B
0x271C = 0x3C
0x271D = 0x3D
0x271E = 0x3E
0x271F = 0x3F
0x2720 = 0x40
0x2721 = 0x41
0x2722 = 0x42
0x2723 = 0x43
0x2724 = 0x44
0x2725 = 0x45
0x2726 = 0x46
0x2727 = 0x47
0x2729 = 0x49
0x272A = 0x4A
0x272B = 0x4B
0x272C = 0x4C
0x272D = 0x4D
0x272E = 0x4E
0x272F = 0x4F
0x2730 = 0x50
0x2731 = 0x51
0x2732 = 0x52
0x2733 = 0x53
0x2734 = 0x54
0x2735 = 0x55
0x2736 = 0x56
0x2737 = 0x57
0x2738 = 0x58
0x2739 = 0x59
0x273A = 0x5A
0x273B = 0x5B
0x273C = 0x5C
0x273D = 0x5D
0x273E = 0x5E
0x273F = 0x5F
0x2740 = 0x60
0x2741 = 0x61
0x2742 = 0x62
0x2743 = 0x63
0x2744 = 0x64
0x2745 = 0x65
0x2746 = 0x66
0x2747 = 0x67
0x2748 = 0x68
0x2749 = 0x69
0x274A = 0x6A
0x274B = 0x6B
0x274D = 0x6D
0x274F = 0x6F
0x2750 = 0x70
0x2751 = 0x71
0x2752 = 0x72
0x2756 = 0x76
0x2758 = 0x78
0x2759 = 0x79
0x275A = 0x7A
0x275B = 0x7B
0x275C = 0x7C
0x275D = 0x7D
0x275E = 0x7E
0x2761 = 0xA1
0x2762 = 0xA2
0x2763 = 0xA3
0x2764 = 0xA4
0x2765 = 0xA5
0x2766 = 0xA6
0x2767 = 0xA7
0x2768 = 0x80
0x2769 = 0x81
0x276A = 0x82
0x276B = 0x83
0x276C = 0x84
0x276D = 0x85
0x276E = 0x86
0x276F = 0x87
0x2770 = 0x88
0x2771 = 0x89
0x2772 = 0x8A
0x2773 = 0x8B
0x2774 = 0x8C
0x2775 = 0x8D
0x2776 = 0xB6
0x2777 = 0xB7
0x2778 = 0xB8
0x2779 = 0xB9
0x277A = 0xBA
0x277B = 0xBB
0x277C = 0xBC
0x277D = 0xBD
0x277E = 0xBE
0x277F = 0xBF
0x2780 = 0xC0
0x2781 = 0xC1
0x2782 = 0xC2
0x2783 = 0xC3
0x2784 = 0xC4
0x2785 = 0xC5
0x2786 = 0xC6
0x2787 = 0xC7
0x2788 = 0xC8
0x2789 = 0xC9
0x278A = 0xCA
0x278B = 0xCB
0x278C = 0xCC
0x278D = 0xCD
0x278E = 0xCE
0x278F = 0xCF
0x2790 = 0xD0
0x2791 = 0xD1
0x2792 = 0xD2
0x2793 = 0xD3
0x2794 = 0xD4
0x2798 = 0xD8
0x2799 = 0xD9
0x279A = 0xDA
0x279B = 0xDB
0x279C = 0xDC
0x279D = 0xDD
0x279E = 0xDE
0x279F = 0xDF
0x27A0 = 0xE0
0x27A1 = 0xE1
0x27A2 = 0xE2
0x27A3 = 0xE3
0x27A4 = 0xE4
0x27A5 = 0xE5
0x27A6 = 0xE6
0x27A7 = 0xE7
0x27A8 = 0xE8
0x27A9 = 0xE9
0x27AA = 0xEA
0x27AB = 0xEB
0x27AC = 0xEC
0x27AD = 0xED
0x27AE = 0xEE
0x27AF = 0xEF
0x27B1 = 0xF1
0x27B2 = 0xF2
0x27B3 = 0xF3
0x27B4 = 0xF4
0x27B5 = 0xF5
0x27B6 = 0xF6
0x27B7 = 0xF7
0x27B8 = 0xF8
0x27B9 = 0xF9
0x27BA = 0xFA
0x27BB = 0xFB
0x27BC = 0xFC
0x27BD = 0xFD
0x27BE = 0xFE
END_MAP
